3D Design/Model Documentation

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    • #5838
      Mike
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      On-boarding documentation for users to design in-game elements, e.g. skins, buildings, effects, models, etc.

      Wiki page format maybe or user group for builders and designers interested.

    • #5933
      MCBrisbane
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      We want to start building now in preparation of your launch.

      As Mike mentioned, please provide tech specs and format guides so that we are compatible.

    • #5952
      Mans property
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      We want to be able to load our build outs from BLENDER to construct our own plots so everything does not to look the same.

      • This reply was modified 10 months, 1 week ago by Mans property.
    • #5975
      Julian
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      Hi,

      Perhaphs it would be interesting to meanwhile open a channel in discord for designers / modellers. Of course I would love to know some technicallities about how are models, mappings and textures expected to be made.

    • #5994
      SmallSmarty
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      For users with less experience in modelling tools, it would be also great to have compatibility e.g. to SweetHome 3D. Modelling feels quite intuitive compared to Blender.
      Currently SH3D only let’s you export to obj-Format, for other formats one has to get in touch with them.

    • #6013
      CANTI
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      X avere accesso al Metaverso Pavia occorre possedere un Oculus?
      Inoltre per acquistare terreni occorre possedere ADA?

    • #6048
      CryptoLoc8or
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      I am curious to know if there is talk of releasing a topographic map? One would assume a slope from the water’s edge to the mountains. Most important for orientation and site design.

    • #6049
      Sam Norris
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      Did we ever get an answer on specs to adhere to? This forum doesn’t seem too active, are there conversations elsewhere? I’d love to start the getting ‘ol hands dirty if I can.

      Sam

    • #6079
      Antonio D. Salas
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      I am also interested in knowing if we can export topographic data.

    • #6080
      Ross
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      At the moment we don’t have plans to be able to export TD, though things can change if there is a high demand for it. For those wondering about PCA guidelines, you can find a copy in our discord in the PCA group.

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